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The Game Master's Handbook of Proactive Roleplaying : Guidelines and strategies for running PC-driven narratives in 5E adventures - Jonah Fishel

The Game Master's Handbook of Proactive Roleplaying

Guidelines and strategies for running PC-driven narratives in 5E adventures

By: Jonah Fishel, Tristan Fishel

Paperback | 17 October 2023

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Introducing the first book in The Game Master''s new "Handbook" series!

Is your roleplaying in a rut? Flip the table and try something new! Proactive roleplaying will re-energize your players â" and your game.


Most adventures in traditional TTRPGs start out the same way: Something bad happens and your players have to muster their courage to stand against it. Whether itâs rescuing the little dog that was kidnapped by the local troll, stopping an assassination attempt at the archdukeâs wedding or recruiting an army to disrupt the construction of a world-ending ritual site, the party will always find a way to save the day. After all, what kind of heroes would they be if they let the dog, duke or entire population die? Saving the day is fun, but it starts to get repetitive after a while. If youâre using a âbad guys try to do stuff, good guys try to stop themâ engine to drive all your sessions, youâre taking all the agency out of your playersâ hands. Bad stuff happens, good people have to try to stop it, roll, rinse, repeat.

Thereâs a better way to play (and prep) your sessions. The Game Masterâs Handbook of Proactive Roleplaying shows you how to convert your TTRPG gameplay from predictable action/reaction cliches to player-driven narratives that put all the choices (and most of the prep work) in the hands of your players. The goals are theirs. The decisions are theirs. Everything that happens in the world youâre building together occurs not because you planned it, but because the PCs are following their own paths, rather than Game Master breadcrumbs, to the scene of the next adventure.

The proactive approach ensures every battle has tension, every faction has a function and every session is high-stakes (and an absolute blast), putting the players and their characters in the driverâs seat so you can sit back and simply put giant goal- (and soul-) crushing roadblocks in their way.

Youâll also find:

⢠Foreword by Ginny Di with an afterword by Jeff Ashworth
⢠Writerâs block-breaking charts
⢠Case studies from decades of sessions
⢠Templates for goal-driven NPCs and factions
⢠A modular adventure setting and much more!

The Game Master''s Handbook of Proactive Roleplaying is compatible with your favorite 5th edition Fantasy Tabletop RPGs!

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